![simcity 3000 nuclear meltdown simcity 3000 nuclear meltdown](https://i.ytimg.com/vi/Mso25a_whUA/maxresdefault.jpg)
Players can build highways, roads, bus depots, railway tracks, subways, train depots and zone land for seaports and airports. New types of facilities include prisons, schools, libraries, museums, marinas, hospitals and arcologies. It now has a near-isometric dimetric view (similar to the earlier Maxis-published A-Train) instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways.
![simcity 3000 nuclear meltdown simcity 3000 nuclear meltdown](https://i.ytimg.com/vi/odlpOzMERzs/maxresdefault.jpg)
SimCity 2000 was a major extension of the concept. The unexpected and enduring success of the original SimCity, combined with the relative lack of success with other " Sim" titles, finally motivated the development of a sequel. Wind and sun power are far more reliable than many believe and so far I haven't heard about many such plants exploding and contaminating entire regions.A screenshot of a city during an intermediate stage of the game. That in mind being against nuclear power isn't greenie brainwashed, its plain common sense. We all want cheap power but if the cost is our kids, kids kids cleaning up after us in countless centuries then the question turns to taking the responsibility for our choices and not comfortably passing it to unborn generations. At least until it comes to storing the by products. The technology is simply comfortable, a lot of power for relatively little effort or expense. That is what the industry wants us to believe. Unless you are leftist-greenie-brainwashed and thus support burning stuff because of "renewal energy" or want to depend on inefficient wind / sun power.īoth incidents show that Nuclear power isn't safe and definitely not clean. "The accident occurred during an experiment scheduled to test a potential safety emergency core cooling feature, which took place during a normal shutdown procedure."įukushima was caused by a 15 meter high tsunami hitting the plant. Well, Chernobyl disaster was caused because they did run some unorthodox tests with the reactor. Lol all of you nuclear gooses haha, don't you remeber what happend to chanoble & fukushima didn't bother to look up spelling, but stay away from nuclear power! It's ugly ain't it, get you're education up or shut it down that will help & lessons learned or not. If you've got a few too many nuclear meltdowns in a region, regions may even have to be abandoned. Yeah at least Trade and Oil HQs can be replaced, but irradiated ground doesn't seem to ever clean up. It would take about a million dollars to replace the buildings, but I just left the buildings as rubble and it doesn't seem to affect what I can plop, so whatever. Both were destroyed, along with their upgrade. One of them hit the area where I plopped my Trade and Oil HQ. I got 2 earthquakes in 10 minutes just a little bit ago. I can already tell these stupid natural disasters are going to make me want to pull my hair out. Stick to concentrated solar arrays and vertical turbines if you want clean energy that won't destroy your entire city. no matter how educated your populace might be nobody is safe from meltdowns. Guess where it spawned? Yup, you guessed it, right on my relocated reactors. I relocated my reactors to a remote corner of the map.Ībout two years and many many hospital visits later a tornado spawned on my irradiated Chernobyl.
![simcity 3000 nuclear meltdown simcity 3000 nuclear meltdown](https://i.ytimg.com/vi/G2armZ3HiFA/mqdefault.jpg)
What are the chances that the lizard would spawn directly on the reactor? Really slim. The first meltdown I had was caused by a giant lizard spawning on top of the reactor and causing it to explode into a meltdown. Let me tell you the story of my sweet city Chernobyl.
![simcity 3000 nuclear meltdown simcity 3000 nuclear meltdown](https://i.imgur.com/nerf6bm.png)
An educated workforce does not necessarily prevent you from having meltdowns.